
It's very important to explore and see what's out there. Although you have a map to consult, it's not actually all that useful seeing as the game conceals parts of the terrain so that you don't know where to go. Spintires has five different terrains to play through, all around the same level of difficulty, but very different. Some of these monsters use up to 30 liters of fuel per minute! If you run out, you know what to do: call the fuel truck, of course. You also have to control the damage to the vehicle and the amount of gas you use. It's a lot of fun, especially when it takes over half an hour for the second truck to arrive. You may even end up getting both trucks stuck and having to use a third truck to pull them both out. If things get too difficult, you can always change vehicles and rescue the one that's stuck in the mud (you'll have to do this many times).
#Spintires mods how to#
Over time, you'll learn how to use the tow cable when you need it, and you can attach the cable to trees to help get you out of any nasty ditches you might get stuck in. You have to drive very carefully not to get stuck, using four-wheel drive and the differential lock properly. Is really simple to use and setup, I dont think you guys will have any issue with it.įor those who didn´t understand my explanation there are several videos and tutorials around, just search it for "jsgme" in youtube.These trucks, however, require control so close to that of a real truck, that Spintires is one of the best simulators I've tried in a while.

There isn´t a reason to update this program, is kinda pointless.
#Spintires mods mod#
Notice how in the pic, the mod Wheel packages is greyed, this is because some files of the mod t150 is in conflict with a file of the same name in the Wheel packages mod. So the order in which you activate the mods is important. In case a mod adds a file, for example uaz.xml, and you activate another mod that adds another file with the same name the program will warn you about this and will activate the last one, leaving the first mod greyed out and disabling the first file in conflict. (The << symbol is to deactivate all the mods at once) NEVER ACTIVATE OR DEACTIVATE A MOD WITH THE GAME RUNNING!!!įor desactivate mods just select it in the list and press the < button. When you download a mod, make sure that the folders structure is like: Mod name/Media/etc etc.Ĭopy the Mod name folder to the MODS folder.Īfter installing some mods, open the program, the mods will appear in the Left side (the deactivated ones)Īnd you should send them to the Right side (the activated ones) by clicking a mod and then pressing the > button.Ĭlose the program, run the game and enjoy the mod. Spintires/MODS/Real Vehicle Names/Media/Classes - Meshes - etc etc In this MODS folder you should add the mods.įor example, the Real Vehicle Names mod will be like this: This program basically adds a folder called MODS to the root folder of the game, and a jsgme.exe file that is the enabler itself. (Of course this is for the players who unzipped the Media folder, and don't, use the origial media.zip)
#Spintires mods install#
To install it just unzip the file uploaded, enter the folder JSGME, and copy all the files inside to the root of your Spintires game.
